Better art, better fighting
Big quality change in the background, chose a brighter look and more parallax layers.
This will be the outside setting, and the main exploration/playing will be inside a towering building.
Also:
- the health bar works now
- the skeleton does damage to you when you just walk into it
- death/respawn when health runs out
Some wonky stuff happens if you jump into the mob, because I haven't handled airborne collisions yet. I'll be able to knock that out quickly.
I also added a debug feature to press Left Bumper or F1 to restart the level.
Bonus feature on this build just because I was messing around: 20 double jumps
Still motivated, still chugging along!
Thanks to everyone who is following along and providing feedback.
Quick Level Up ( Pre-Alpha )
You like leveling up? Me too. Let's do this.
Status | In development |
Author | Nick |
Genre | Action, Role Playing |
Tags | Action-Adventure, Incremental, Sandbox |
More posts
- Item drops and item useNov 29, 2023
- Menu stuff, killing enemiesNov 17, 2023
- Saving, maps, and fancy orb particlesNov 14, 2023
- Update and taking some feedbackNov 12, 2023
- Official Project KickoffNov 10, 2023
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